use std::collections::HashMap;
use ruma::{UserId, RoomId, events::presence::PresenceEvent};
use crate::Result;
pub trait Data {
/// Adds a presence event which will be saved until a new event replaces it.
///
/// Note: This method takes a RoomId because presence updates are always bound to rooms to
/// make sure users outside these rooms can't see them.
fn update_presence(
&self,
user_id: &UserId,
room_id: &RoomId,
presence: PresenceEvent,
) -> Result<()>;
/// Resets the presence timeout, so the user will stay in their current presence state.
fn ping_presence(&self, user_id: &UserId) -> Result<()>;
/// Returns the timestamp of the last presence update of this user in millis since the unix epoch.
fn last_presence_update(&self, user_id: &UserId) -> Result