conduwuit/src/service/rooms/state_accessor/data.rs

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Rust
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use std::{sync::Arc, collections::{HashMap, BTreeMap}};
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use async_trait::async_trait;
use ruma::{EventId, events::StateEventType, RoomId};
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use crate::{Result, PduEvent};
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#[async_trait]
pub trait Data {
/// Builds a StateMap by iterating over all keys that start
/// with state_hash, this gives the full state for the given state_hash.
async fn state_full_ids(&self, shortstatehash: u64) -> Result<BTreeMap<u64, Arc<EventId>>>;
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async fn state_full(
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&self,
shortstatehash: u64,
) -> Result<HashMap<(StateEventType, String), Arc<PduEvent>>>;
/// Returns a single PDU from `room_id` with key (`event_type`, `state_key`).
fn state_get_id(
&self,
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shortstatehash: u64,
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event_type: &StateEventType,
state_key: &str,
) -> Result<Option<Arc<EventId>>>;
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/// Returns a single PDU from `room_id` with key (`event_type`, `state_key`).
fn state_get(
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&self,
shortstatehash: u64,
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event_type: &StateEventType,
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state_key: &str,
) -> Result<Option<Arc<PduEvent>>>;
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/// Returns the state hash for this pdu.
fn pdu_shortstatehash(&self, event_id: &EventId) -> Result<Option<u64>>;
/// Returns the full room state.
async fn room_state_full(
&self,
room_id: &RoomId,
) -> Result<HashMap<(StateEventType, String), Arc<PduEvent>>>;
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/// Returns a single PDU from `room_id` with key (`event_type`, `state_key`).
fn room_state_get_id(
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&self,
room_id: &RoomId,
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event_type: &StateEventType,
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state_key: &str,
) -> Result<Option<Arc<EventId>>>;
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/// Returns a single PDU from `room_id` with key (`event_type`, `state_key`).
fn room_state_get(
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&self,
room_id: &RoomId,
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event_type: &StateEventType,
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state_key: &str,
) -> Result<Option<Arc<PduEvent>>>;
}